using UnityEngine;
using QFramework;

namespace ProjectSurvivor
{
	public partial class GameUIController : ViewController
	{
		void Start()
		{
			// Code Here
			//打开游戏数据显示面板
			UIKit.OpenPanel<UIGamePanel>();
		}
        void OnDestroy()
        {
            UIKit.ClosePanel<UIGamePanel>();
        }
    }
}
